Film about a video game that presses all the right buttons
Video games based on films allow audiences to put themselves in the thick of the action from their favourite Hollywood blockbusters and animated features.
It is a marriage made in merchandising heaven.
So it is somewhat surprising that films based on video games malfunction so badly.
Cinematic versions of Street Fighter and Super Mario Bros were disastrous and only the long-running Resident Evil series seems to have sustained any appeal.
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Rich Moore's feel-great computer animation is a glorious exception to the rule, using a fictitious coin-operated arcade game as a backdrop to one pixellated character's uplifting journey of self- discovery.
Blessed with a smart script and energetic vocal performances, Wreck-It Ralph is 108 minutes of pure, unadulterated joy.
Candy-coloured visuals burst with colour and detail, and the 3D version makes excellent use of the eye- popping format in stomach- churning action sequences that careen up and down undulating race tracks at dizzying speed.
Ralph (voiced John C Reilly) is the bad guy in a game called Fix-It Felix Jr, which has stood the test of time in an arcade.
However, after years of destruction, Ralph yearns to be the hero for once.
Felix and the other residents of Ralph's computerised world are unsympathetic and shun him.
So with a heavy heart, Ralph breaks protocol to seek adventure in a futuristic first-person shooting game called Hero's Duty, serving under the command of ballsy space trooper Sergeant Calhoun.
But Ralph escapes the game and unwittingly transports an alien Cy-Bug from Hero's Duty into the neighbouring Sugar Rush racing game.
Wreck-It Ralph is a smashing treat.
Phil Johnston and Jennifer Lee's script balances uproarious laugh with tears without shamelessly manipulating our emotions.
Kids will squeal with glee at the turbo-charged action sequences; grown men, meanwhile, will shed silent tears into their popcorn.